From: Rene S. <sa...@us...> - 2005-02-06 19:27:33
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Update of /cvsroot/jake2/jake2/src/jake2/server In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv23895/src/jake2/server Modified Files: SV_INIT.java Log Message: coop game level switching bug. Index: SV_INIT.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/server/SV_INIT.java,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** SV_INIT.java 6 Nov 2004 20:58:11 -0000 1.10 --- SV_INIT.java 6 Feb 2005 19:27:24 -0000 1.11 *************** *** 196,201 **** } ! svs.spawncount++; // any partially connected client will be ! // restarted sv.state = Defines.ss_dead; --- 196,201 ---- } ! // any partially connected client will be restarted ! svs.spawncount++; sv.state = Defines.ss_dead; *************** *** 204,208 **** // wipe the entire per-level structure - //memset(sv, 0, sizeof(sv)); sv = new server_t(); --- 204,207 ---- *************** *** 408,418 **** * map tram.cin+jail_e3 ====================== */ ! public static void SV_Map(boolean attractloop, String levelstring, ! boolean loadgame) { ! //char level[MAX_QPATH]; ! //char *ch; ! int l; ! //char spawnpoint[MAX_QPATH]; String level, ch, spawnpoint; --- 407,413 ---- * map tram.cin+jail_e3 ====================== */ ! public static void SV_Map(boolean attractloop, String levelstring, boolean loadgame) { + int l; String level, ch, spawnpoint; *************** *** 448,452 **** //ZOID special hack for end game screen in coop mode ! if (Cvar.VariableValue("coop") != 0 && !level.equals("victory.pcx")) Cvar.Set("nextserver", "gamemap \"*base1\""); --- 443,447 ---- //ZOID special hack for end game screen in coop mode ! if (Cvar.VariableValue("coop") != 0 && level.equals("victory.pcx")) Cvar.Set("nextserver", "gamemap \"*base1\""); |