From: Holger Z. <hz...@us...> - 2004-09-12 19:54:39
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Update of /cvsroot/jake2/jake2/src/jake2/game In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21487/src/jake2/game Modified Files: GamePWeapon.java Log Message: fix out of ammo messages Index: GamePWeapon.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/game/GamePWeapon.java,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** GamePWeapon.java 12 Sep 2004 18:25:49 -0000 1.4 --- GamePWeapon.java 12 Sep 2004 19:54:29 -0000 1.5 *************** *** 26,31 **** import jake2.Defines; import jake2.Globals; ! import jake2.util.*; ! import jake2.util.*; public class GamePWeapon { --- 26,31 ---- import jake2.Defines; import jake2.Globals; ! import jake2.util.Lib; ! import jake2.util.Math3D; public class GamePWeapon { *************** *** 763,767 **** if (0 == ent.client.pers.inventory[ammo_index]) { ! GameBase.gi.cprintf(ent, Defines.PRINT_HIGH, "No " + ammo_item.pickup_name + " for " + ".\n"); return; } --- 763,767 ---- if (0 == ent.client.pers.inventory[ammo_index]) { ! GameBase.gi.cprintf(ent, Defines.PRINT_HIGH, "No " + ammo_item.pickup_name + " for " + item.pickup_name + ".\n"); return; } |