Update of /cvsroot/jake2/jake2/src/jake2/render/basic
In directory sc8-pr-cvs6.sourceforge.net:/tmp/cvs-serv17387/src/jake2/render/basic
Modified Files:
Mesh.java
Log Message:
clean up
Index: Mesh.java
===================================================================
RCS file: /cvsroot/jake2/jake2/src/jake2/render/basic/Mesh.java,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** Mesh.java 27 Feb 2007 13:32:34 -0000 1.3
--- Mesh.java 27 Feb 2007 14:52:55 -0000 1.4
***************
*** 2,7 ****
* Mesh.java
* Copyright (C) 2003
- *
- * $Id$
*/
/*
--- 2,5 ----
***************
*** 73,80 ****
void GL_LerpVerts(int nverts, int[] ov, int[] v,
float[][] lerp, float[] move, float[] frontv, float[] backv) {
! int i;
! int lerpIndex = 0;
!
! int ovv, vv;
//PMM -- added RF_SHELL_DOUBLE, RF_SHELL_HALF_DAM
--- 71,76 ----
void GL_LerpVerts(int nverts, int[] ov, int[] v,
float[][] lerp, float[] move, float[] frontv, float[] backv) {
!
! int ovv, vv;
//PMM -- added RF_SHELL_DOUBLE, RF_SHELL_HALF_DAM
***************
*** 83,87 ****
| Defines.RF_SHELL_DOUBLE | Defines.RF_SHELL_HALF_DAM)) != 0) {
float[] normal;
! for (i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
vv = v[i];
--- 79,83 ----
| Defines.RF_SHELL_DOUBLE | Defines.RF_SHELL_HALF_DAM)) != 0) {
float[] normal;
! for (int i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
vv = v[i];
***************
*** 97,101 ****
}
} else {
! for (i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
vv = v[i];
--- 93,97 ----
}
} else {
! for (int i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
vv = v[i];
***************
*** 113,119 ****
void GL_LerpVerts(int nverts, int[] ov, int[] v, float[] move,
float[] frontv, float[] backv) {
! int lerpIndex = 0;
!
! int ovv, vv;
FloatBuffer lerp = vertexArrayBuf;
--- 109,114 ----
void GL_LerpVerts(int nverts, int[] ov, int[] v, float[] move,
float[] frontv, float[] backv) {
!
! int ovv, vv;
FloatBuffer lerp = vertexArrayBuf;
***************
*** 381,390 ****
float[] point = { 0, 0, 0 };
int count;
- qfiles.daliasframe_t frame;
-
float lheight = currententity.origin[2] - lightspot[2];
- frame = paliashdr.aliasFrames[currententity.frame];
-
int[] order = paliashdr.glCmds;
--- 376,381 ----
|