Update of /cvsroot/jake2/jake2/src/jake2/render/fast
In directory sc8-pr-cvs6.sourceforge.net:/tmp/cvs-serv30988/src/jake2/render/fast
Modified Files:
Misc.java Main.java
Log Message:
better driver dependent screenshot handling
Index: Main.java
===================================================================
RCS file: /cvsroot/jake2/jake2/src/jake2/render/fast/Main.java,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** Main.java 21 Nov 2006 02:22:19 -0000 1.3
--- Main.java 22 Nov 2006 15:05:39 -0000 1.4
***************
*** 65,69 ****
abstract void GL_ImageList_f();
! abstract void GL_ScreenShot_f();
abstract void GL_SetTexturePalette(int[] palette);
abstract void GL_Strings_f();
--- 65,69 ----
abstract void GL_ImageList_f();
! public abstract void GL_ScreenShot_f();
abstract void GL_SetTexturePalette(int[] palette);
abstract void GL_Strings_f();
***************
*** 992,996 ****
Cmd.AddCommand("screenshot", new xcommand_t() {
public void execute() {
! GL_ScreenShot_f();
}
});
--- 992,996 ----
Cmd.AddCommand("screenshot", new xcommand_t() {
public void execute() {
! glImpl.screenshot();
}
});
Index: Misc.java
===================================================================
RCS file: /cvsroot/jake2/jake2/src/jake2/render/fast/Misc.java,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** Misc.java 21 Nov 2006 00:50:46 -0000 1.2
--- Misc.java 22 Nov 2006 15:05:39 -0000 1.3
***************
*** 115,124 ****
private final static int TGA_HEADER_SIZE = 18;
! /*
! ==================
! GL_ScreenShot_f
! ==================
! */
! void GL_ScreenShot_f() {
StringBuffer sb = new StringBuffer(FS.Gamedir() + "/scrshot/jake00.tga");
FS.CreatePath(sb.toString());
--- 115,122 ----
private final static int TGA_HEADER_SIZE = 18;
! /**
! * GL_ScreenShot_f
! */
! public void GL_ScreenShot_f() {
StringBuffer sb = new StringBuffer(FS.Gamedir() + "/scrshot/jake00.tga");
FS.CreatePath(sb.toString());
|