Update of /cvsroot/jake2/jake2/src/jake2/game
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv22748/src/jake2/game
Modified Files:
GameTrigger.java
Log Message:
bugfix in trigger counter use, sequence was completed too early, some cosmetic done.
Index: GameTrigger.java
===================================================================
RCS file: /cvsroot/jake2/jake2/src/jake2/game/GameTrigger.java,v
retrieving revision 1.6
retrieving revision 1.7
diff -C2 -d -r1.6 -r1.7
*** GameTrigger.java 20 Nov 2005 22:18:33 -0000 1.6
--- GameTrigger.java 14 Dec 2005 21:08:03 -0000 1.7
***************
*** 394,406 ****
};
! /*
! * ==============================================================================
! *
! * trigger_counter
! *
! * ==============================================================================
! */
!
! /*
* QUAKED trigger_counter (.5 .5 .5) ? nomessage Acts as an intermediary for
* an action that takes multiple inputs.
--- 394,398 ----
};
! /**
* QUAKED trigger_counter (.5 .5 .5) ? nomessage Acts as an intermediary for
* an action that takes multiple inputs.
***************
*** 421,425 ****
self.count--;
! if (self.count == 0) {
if (0 == (self.spawnflags & 1)) {
GameBase.gi.centerprintf(activator, self.count
--- 413,417 ----
self.count--;
! if (self.count != 0) {
if (0 == (self.spawnflags & 1)) {
GameBase.gi.centerprintf(activator, self.count
***************
*** 480,492 ****
};
- /*
- * ==============================================================================
- *
- * trigger_hurt
- *
- * ==============================================================================
- */
! /*
* QUAKED trigger_hurt (.5 .5 .5) ? START_OFF TOGGLE SILENT NO_PROTECTION
* SLOW Any entity that touches this will be hurt.
--- 472,477 ----
};
! /**
* QUAKED trigger_hurt (.5 .5 .5) ? START_OFF TOGGLE SILENT NO_PROTECTION
* SLOW Any entity that touches this will be hurt.
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