Update of /cvsroot/jake2/jake2/src/jake2/render/jogl
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29423/src/jake2/render/jogl
Modified Files:
Main.java
Log Message:
initial value of gl_modulate is set to 1.5 because the game was mostly too dark.
Index: Main.java
===================================================================
RCS file: /cvsroot/jake2/jake2/src/jake2/render/jogl/Main.java,v
retrieving revision 1.6
retrieving revision 1.7
diff -C2 -d -r1.6 -r1.7
*** Main.java 8 Dec 2004 09:58:34 -0000 1.6
--- Main.java 7 Apr 2005 15:25:49 -0000 1.7
***************
*** 954,958 ****
gl_particle_att_c = Cvar.Get("gl_particle_att_c", "0.01", Globals.CVAR_ARCHIVE);
! gl_modulate = Cvar.Get("gl_modulate", "1", Globals.CVAR_ARCHIVE);
gl_log = Cvar.Get("gl_log", "0", 0);
gl_bitdepth = Cvar.Get("gl_bitdepth", "0", 0);
--- 954,958 ----
gl_particle_att_c = Cvar.Get("gl_particle_att_c", "0.01", Globals.CVAR_ARCHIVE);
! gl_modulate = Cvar.Get("gl_modulate", "1.5", Globals.CVAR_ARCHIVE);
gl_log = Cvar.Get("gl_log", "0", 0);
gl_bitdepth = Cvar.Get("gl_bitdepth", "0", 0);
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