This is the first version tested on a real phone (Nokia 3220).
Try it on your Java phone: <http://sroccaserra.free.fr/test.wml>
Or try it in an emulator here: <http://webstart.mpowerplayer.com/sroccaserra.free.fr/mobile/TestMIDlet.jad.jnlp>
(uses Java Web Start).
It works allright though I suspect the int arrays method is fine but slower than using the standard drawImage.
More on this in Version 0.0.6...
Just dealing with a few details.
Int-arrays-only image operations is implemented in version 0.0.5.
Performances are fairly good.
As of version 0.0.5 I was able to test the app. on a real phone (Nokia 3220).
Version 0.0.4 was only running on wireless device emulator.
I setup CVS and SSH on my system, hopefully I'm all set for developing through the Internet.
This means the project is ready to accept other developers...
(It also means I can continue development from any computer with Internet access.)