See the attached file for examples.
The bug appears in Euler's method equations. I haven't
tested whether it's also a problem in paramatric
equations. The problem seems to be in using terms such
as d*P.xvel in equations. (d is an input, P an object).
The term is sometimes interpreted incorrectly as the
motion of the object in the Animator is wrong. This
problem may stem from dropping the .value notation. For
example, d.value*P.xvel works fine. Another workaround
for the bug is define an output which is equal to
d*P.xvel and then using the output in the equation.
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Could you create a test problem that reproduces this error?