Hello sir,

I would like to know if void CCalibration::GetCameraCoordinates(const Vec3d &worldPoint, Vec2d &cameraPoint, bool bUseDistortionParameters) const and void CameraToWorldCoordinates functions same?

I am trying to find the position of the camera using camera calibration parameters. For this , I would like to convert world cordinates (X,Y,Z) of a point in space into its camera coordinates. I could not find CameraToWorldCoordinates function in "calibration.h". Can you please let me know which function I should use to convert world coordinates to camera coordinates and to find the position of camera in space using calibration parameters?

I would be thankful to you if you could help me in this regard.