Dunno if it has anything to do with 64 bit or not. I'm
running Gentoo bleading edge, 64-bit, no multilib.
Compiled fine, tons of warnings, but if I recall
correctly they were trivial things. Following is the
GDB backtrace, I can't seem to figure it out:
(gdb) backtrace
#0 0x000000388b3e2dff in malloc_set_state () from
/lib/libc.so.6
#1 0x000000388b3e55ee in free () from /lib/libc.so.6
#2 0x000000388b02a05e in operator delete(void*) ()
from
/usr/lib/gcc-lib/x86_64-pc-linux-gnu/3.4.2/libstdc++.so.6
#3 0x000000388b02a099 in operator delete[](void*) ()
from
/usr/lib/gcc-lib/x86_64-pc-linux-gnu/3.4.2/libstdc++.so.6
#4 0x00000000004b598b in
_GLOBAL__I__ZN4game17CurrentLevelIndexE ()
at festring.h:166
#5 0x0000000000587356 in __do_global_ctors_aux ()
#6 0x00000000004027a3 in _init ()
Logged In: NO
I have the same (minor warnings and a segfault)
on amd64 as well...
I'll wirte a mail and attach the complete logs
LordHelmchen
Logged In: NO
though this does not solve the problem, it seems to have
enabled me to finally play the game:
0)
have multilib :-)
1)
emerge app-emulation/emul-linux-x86-sdl-1.0
2)
add "-m32" to CFLAGS in /etc/make.conf _temporally_
3)
emerge ivan (as 32bit)
4)
remove "-m32" from CFLAGS again
Christian Harms
me@lordhelmchen.net
(whose Firefox seems not to like sourceforge's cookies,
despite having sourceforge.com in the list of
cookies-allowed domains, so he cannot loigin properly)
Logged In: YES
user_id=68628
Hi, check out my patch at
http://sourceforge.net/tracker/index.php?func=detail&aid=1206227&group_id=32287&atid=405035
. The game will compile cleanly and run.
Unfortunately I'm being bitten by a font bug. However,
that's already been reported here so I don't think it's
AMD64 specific.