Isometric Turn-Based Strategy C++ Code
A turn-based strategy game in the spirit of Tactics Ogre
Status: Pre-Alpha
Brought to you by:
laonious
| copied | /branches/turn_menu/PlayerTurnState.cpp -> /src/PlayerTurnState.cpp |
| copied | /branches/turn_menu/PlayerTurnState.h -> /src/PlayerTurnState.h |
| copied | /branches/turn_menu/data/grass_path_ne.png -> /src/data/grass_path_ne.png |
| copied | /branches/turn_menu/data/grass_path_ns.png -> /src/data/grass_path_ns.png |
| copied | /branches/turn_menu/data/grass_path_nsew.png -> /src/data/grass_path_nsew.png |
| changed | /src |
| changed | /src/Actor.cpp |
| changed | /src/Actor.h |
| changed | /src/BattleField.cpp |
| changed | /src/BattleField.h |
| changed | /src/CGameEngine.cpp |
| changed | /src/CGameEngine.h |
| changed | /src/ITBS_Battle.cbp |
| changed | /src/ITBS_Battle.depend |
| changed | /src/ITBS_Battle.layout |
| changed | /src/Map.cpp |
| changed | /src/Map.h |
| changed | /src/MapEditorState.cpp |
| changed | /src/MapEditorState.h |
| changed | /src/Map_Cursor.cpp |
| changed | /src/Map_Cursor.h |
| changed | /src/MovState.cpp |
| changed | /src/NavState.cpp |
| changed | /src/NavState.h |
| changed | /src/bin/Debug/ITBS_Battle.exe |