Isometric Turn-Based Strategy C++ Code
A turn-based strategy game in the spirit of Tactics Ogre
Status: Pre-Alpha
Brought to you by:
laonious
added | /ITBS_CPP |
added | /ITBS_CPP/Actor.cpp |
added | /ITBS_CPP/Actor.h |
added | /ITBS_CPP/BattleField.cpp |
added | /ITBS_CPP/BattleField.h |
added | /ITBS_CPP/CAnimation.cpp |
added | /ITBS_CPP/CAnimation.h |
added | /ITBS_CPP/CApp.cpp |
added | /ITBS_CPP/CApp.h |
added | /ITBS_CPP/CApp_OnCleanup.cpp |
added | /ITBS_CPP/CApp_OnEvent.cpp |
added | /ITBS_CPP/CApp_OnInit.cpp |
added | /ITBS_CPP/CApp_OnLoop.cpp |
added | /ITBS_CPP/CApp_OnRender.cpp |
added | /ITBS_CPP/CEvent.cpp |
added | /ITBS_CPP/CEvent.h |
added | /ITBS_CPP/CGameEngine.cpp |
added | /ITBS_CPP/CGameEngine.h |
added | /ITBS_CPP/CGameState.cpp |
added | /ITBS_CPP/CGameState.h |
added | /ITBS_CPP/CSurface.cpp |
added | /ITBS_CPP/CSurface.h |
added | /ITBS_CPP/Globals.h |
added | /ITBS_CPP/ITBS_Battle.cbp |
added | /ITBS_CPP/ITBS_Battle.depend |