Isometric Turn-Based Strategy C++ Code
A turn-based strategy game in the spirit of Tactics Ogre
Status: Pre-Alpha
Brought to you by:
laonious
changed | /ITBS_CPP/Actor.cpp |
changed | /ITBS_CPP/Actor.h |
changed | /ITBS_CPP/BattleField.cpp |
changed | /ITBS_CPP/BattleField.h |
changed | /ITBS_CPP/CGameEngine.cpp |
changed | /ITBS_CPP/CGameEngine.h |
changed | /ITBS_CPP/ITBS_Battle.cbp |
changed | /ITBS_CPP/ITBS_Battle.depend |
changed | /ITBS_CPP/ITBS_Battle.layout |
changed | /ITBS_CPP/Map.cpp |
changed | /ITBS_CPP/Map.h |
removed | /ITBS_CPP/MapEditor.cbp |
removed | /ITBS_CPP/MapEditor.depend |
removed | /ITBS_CPP/MapEditor.layout |
changed | /ITBS_CPP/MapEditorState.cpp |
changed | /ITBS_CPP/Map_Cursor.cpp |
changed | /ITBS_CPP/Map_Cursor.h |
changed | /ITBS_CPP/MovState.cpp |
changed | /ITBS_CPP/MovState.h |
changed | /ITBS_CPP/NavState.cpp |
changed | /ITBS_CPP/NavState.h |
changed | /ITBS_CPP/bin/Debug/ITBS_Battle.exe |
removed | /ITBS_CPP/bin/Debug/MapEditor.exe |
changed | /ITBS_CPP/bin/Debug/stdout.txt |