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Isometric Turn-Based Strategy
Old Python Code
Isometric Turn-Based Strategy Old Python Code
A turn-based strategy game in the spirit of Tactics Ogre
Status:
Pre-Alpha
Brought to you by:
laonious
Summary
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Old Python Code
C++ Code
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master
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release_051812
release_123012
stable_01172013
Tree
[1ae50f]
master
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Date
Author
Commit
Blender
2013-01-21
Matt
[1ae50f] changed ignore file
data
2013-01-17
Matt
[c57349] added effect animations as well as a test hook
maps
2013-01-11
Matt Grimes
[1cb9e2] working on damage calculations
.gitignore
2012-12-30
Matt Grimes
[8ab913] cleaning up the directory a bit
character_structs.py
2013-01-17
Matt
[c57349] added effect animations as well as a test hook
global_vars.py
2012-04-29
Matt Grimes
[6f9be4] reinit on laptop
item_structs.py
2013-01-11
Matt Grimes
[1cb9e2] working on damage calculations
magic.py
2012-12-30
Matt Grimes
[c861f6] removed a dead branch
main.py
2013-01-17
Matt Grimes
[174821] Removed effect testing, gave enemy a weapon
map_editor.py
2012-04-25
Matt
[0756e0] new map
map_editor_structs.py
2012-04-29
Matt Grimes
[6f9be4] reinit on laptop
map_structs.py
2013-01-17
Matt
[c57349] added effect animations as well as a test hook
menu_structs.py
2013-01-11
Matt Grimes
[1cb9e2] working on damage calculations
spells.py
2012-12-30
Matt Grimes
[c861f6] removed a dead branch
utils.py
2013-01-12
Matt Grimes
[a66c51] fixed fight command bug
weapons.py
2013-01-11
Matt Grimes
[1cb9e2] working on damage calculations
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