From: Josh B. <bro...@us...> - 2003-06-11 08:32:56
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browner10 2003/06/11 01:32:54 PDT Modified files: tools/level-editor/build modelFile.xml tools/level-editor/src SConscript simpleGlutApp.cpp Log: updated the level-editor so that it handles turrets, the level file now contains all info that we need to load turrets in as part of the level - ai and everything. And the untested code that handles the loading in midworld worked first time so I didn't even have to remember how the hell I wrote it -- damn I'm smart :) Anyway, as soon as I do all of this for driods and ammo as well then midworld will have a real first level -- if Ben ever fixes collision detection (not fuckin likely) Revision Changes Path 1.3 +4 -49 midworld/tools/level-editor/build/modelFile.xml 1.4 +1 -1 midworld/tools/level-editor/src/SConscript 1.11 +41 -3 midworld/tools/level-editor/src/simpleGlutApp.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/level-editor/build/modelFile.xml.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/level-editor/src/SConscript.diff?r1=1.3&r2=1.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/level-editor/src/simpleGlutApp.cpp.diff?r1=1.10&r2=1.11&diff_format=h |