browner10 2003/05/20 02:55:21 PDT
Modified files:
lr/src BadGuy.cpp BadGuy.h GameState.cpp
Level.cpp Level.h Player.cpp Player.h
Types.h
Log:
overhauled how the player gets updated and added in all the new textures also
added in the brick burn feature which now has an animation asociated with it so
it looks cool.
Revision Changes Path
1.3 +15 -15 examples/lr/src/BadGuy.cpp
1.2 +1 -1 examples/lr/src/BadGuy.h
1.10 +1 -1 examples/lr/src/GameState.cpp
1.10 +59 -6 examples/lr/src/Level.cpp
1.9 +16 -2 examples/lr/src/Level.h
1.14 +113 -47 examples/lr/src/Player.cpp
1.9 +19 -14 examples/lr/src/Player.h
1.7 +2 -2 examples/lr/src/Types.h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.cpp.diff?r1=1.2&r2=1.3&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.h.diff?r1=1.1&r2=1.2&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/GameState.cpp.diff?r1=1.9&r2=1.10&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.cpp.diff?r1=1.9&r2=1.10&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.h.diff?r1=1.8&r2=1.9&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.cpp.diff?r1=1.13&r2=1.14&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.h.diff?r1=1.8&r2=1.9&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Types.h.diff?r1=1.6&r2=1.7&diff_format=h
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