aegis 2002/11/13 07:42:57 PST
Modified files:
src CreditsState.cpp EndingState.cpp
GameOverState.cpp HUD.cpp IntroState.cpp
LoadState.cpp MenuState.cpp
StoryState.cpp Testing.h
vc7 midworld.sln
Log:
disable backface culling in the image states, fix up the HUD a little, fix AI so it compiles in Windows
Revision Changes Path
1.4 +3 -4 midworld/src/CreditsState.cpp
1.2 +1 -2 midworld/src/EndingState.cpp
1.3 +4 -5 midworld/src/GameOverState.cpp
1.8 +60 -66 midworld/src/HUD.cpp
1.23 +3 -2 midworld/src/IntroState.cpp
1.4 +3 -2 midworld/src/LoadState.cpp
1.21 +3 -2 midworld/src/MenuState.cpp
1.7 +1 -0 midworld/src/StoryState.cpp
1.3 +0 -3 midworld/src/Testing.h
1.5 +3 -1 midworld/vc7/midworld.sln
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/CreditsState.cpp.diff?r1=1.3&r2=1.4&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/EndingState.cpp.diff?r1=1.1&r2=1.2&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameOverState.cpp.diff?r1=1.2&r2=1.3&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.cpp.diff?r1=1.7&r2=1.8&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/IntroState.cpp.diff?r1=1.22&r2=1.23&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LoadState.cpp.diff?r1=1.3&r2=1.4&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.cpp.diff?r1=1.20&r2=1.21&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/StoryState.cpp.diff?r1=1.6&r2=1.7&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Testing.h.diff?r1=1.2&r2=1.3&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld.sln.diff?r1=1.4&r2=1.5&diff_format=h
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