From: Ben S. <non...@us...> - 2002-11-08 09:30:24
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nonchocoboy 2002/11/08 01:30:23 PST Modified files: src Application.cpp Application.h Log: Bug fixed: The first frame drawn in the game state would be completely fubared. - Don't transition to the next state until the NEXT call to update. Otherwise, the next state is draw before it has been updated. - Use StateFactory to load the intro state. Revision Changes Path 1.15 +17 -13 midworld/src/Application.cpp 1.9 +5 -2 midworld/src/Application.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Application.cpp.diff?r1=1.14&r2=1.15&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Application.h.diff?r1=1.8&r2=1.9&diff_format=h |