From: Johnathan G. <da...@us...> - 2002-10-20 11:53:02
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daren 2002/10/20 04:53:00 PDT Modified files: src GameState.cpp Log: Uncommented some of the AI stuff; the turret now aims...with a catch. The catch is there was a bug in Loom's reflexes that made the game segfault. I have a fix for the bug, but I'm not a loom developer so I can't commit it :( I'm submitting a patch to the loom team right now. Hopefully they (this means YOU Josh =P ) will add me to the sf.net project. Revision Changes Path 1.64 +7 -8 midworld/src/GameState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.63&r2=1.64&diff_format=h |