From: Ben S. <non...@us...> - 2002-10-16 04:57:40
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nonchocoboy 2002/10/15 21:57:39 PDT Modified files: src GameState.cpp Log: Avoid a potential infinite loop if PhysicsEngine::TIME_EPSILON is set to 0. Revision Changes Path 1.56 +3 -3 midworld/src/GameState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.55&r2=1.56&diff_format=h |