From: Chad A. <ae...@us...> - 2002-09-24 08:27:24
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aegis 2002/09/24 01:27:24 PDT Modified files: src GameScene.h vc7/midworld midworld.vcproj Added files: src GameScene.cpp Log: move the game scene into a file so we don't recompile THE WORLD when it changes. draw one big quad with a repeating texture instead of many. looks like we still need view frustum optimization stuff for it to be fast on my computer (I get about 10 fps) Revision Changes Path 1.1 +53 -0 midworld/src/GameScene.cpp (new) 1.9 +5 -49 midworld/src/GameScene.h 1.11 +3 -0 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameScene.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameScene.h.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.10&r2=1.11&diff_format=h |