From: Chad A. <ae...@us...> - 2002-09-23 19:45:16
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aegis 2002/09/23 12:45:16 PDT Modified files: vc7/midworld midworld.vcproj Log: Entities are now affected by a constant gravity. They also cannot drop beneath the ground (clamped to y>=0). Build the Win32 build with NOMINMAX defined so windows.h doesn't define min() and max() as macros Revision Changes Path 1.10 +2 -2 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.9&r2=1.10&diff_format=h |