lvanoort 2002/04/30 13:53:04 PDT
Modified files:
. BulletObject.cpp FloorGraphics.h
GameWorld.cpp TankObject.cpp
TheMainProgram.cpp
Log:
Added ground texturing and turned off wire frame mode
Revision Changes Path
1.5 +2 -2 mazetank/BulletObject.cpp
1.4 +12 -4 mazetank/FloorGraphics.h
1.10 +0 -2 mazetank/GameWorld.cpp
1.8 +2 -2 mazetank/TankObject.cpp
1.12 +15 -2 mazetank/TheMainProgram.cpp
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/mazetank/BulletObject.cpp.diff?r1=1.4&r2=1.5&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/mazetank/FloorGraphics.h.diff?r1=1.3&r2=1.4&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/mazetank/GameWorld.cpp.diff?r1=1.9&r2=1.10&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/mazetank/TankObject.cpp.diff?r1=1.7&r2=1.8&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/mazetank/TheMainProgram.cpp.diff?r1=1.11&r2=1.12&diff_format=h
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