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From: Ben S. <non...@us...> - 2002-04-24 14:57:12
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nonchocoboy 2002/04/24 07:57:11 PDT
Modified files:
client SConscript Scene.cpp Scene.h
Added files:
client Camera.cpp Camera.h
Log:
- We now can attach a smooth, springy camera to any object!
- I added some example driving code (client-side only) so you guys can
play with it a bit. keys are w,s,a,d (Quake-style).
Revision Changes Path
1.1 +129 -0 brotha/client/Camera.cpp (new)
1.1 +168 -0 brotha/client/Camera.h (new)
1.15 +1 -0 brotha/client/SConscript
1.4 +37 -7 brotha/client/Scene.cpp
1.3 +21 -7 brotha/client/Scene.h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/Camera.cpp?rev=1.1&content-type=text/plain
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/Camera.h?rev=1.1&content-type=text/plain
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/SConscript.diff?r1=1.14&r2=1.15&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/Scene.cpp.diff?r1=1.3&r2=1.4&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/Scene.h.diff?r1=1.2&r2=1.3&diff_format=h
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