From: Ben S. <non...@us...> - 2002-04-22 08:32:59
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nonchocoboy 2002/04/22 01:15:06 PDT Modified files: server BrothaGame.cpp Log: Bug fixed: resync would try to use a Player's ConnID as the UID and then compute a ConnID from that. Needless to say this was invalid and caused the client to dump core when it never received a "local" player. Revision Changes Path 1.12 +5 -3 brotha/server/BrothaGame.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/server/BrothaGame.cpp.diff?r1=1.11&r2=1.12&diff_format=h |