From: Derek M. <ka...@cs...> - 2002-11-06 18:24:43
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Ok, I found out this morning that Microsoft Visual C++ [both 6 Enterprise, and .NET] only have OpenGL 1.1 headers/libraries!!!!!!! Same with Metroworks Codewarrior! I have barely gotten started on the OpenGL renderer for OpenPrivateer and I already forsee needing OpenGL 1.3 features, which are available to me on Linux. Do any of you know of any win32-native compilers that support OpenGL 1.3? Or am I going to have to *shudder* learn DirectX and maintain two rendering APIs -- Derek "Kazan" Meek |