From: Kevin M. <ke...@vr...> - 2002-01-25 23:15:43
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> so, i've been very excited by the amount and way we as members have been > helping each other learn to make the games we want to play. yep... very much. keep up the talk and development. it's really cool! > > cheers, > ----- > Ben Scott > President ISU Game Developers Club > Treasurer ISU Ballroom Dance Company > bs...@ia... > > > > On Fri, 25 Jan 2002, Chad Austin wrote: > > > > flooding isn't a problem. just hit delete if you don't want to read. > > > > I don't want to seem to be arguing little things all of the time, but flooding > > *is* a problem. Maybe not yet on this list, but there are lot of discussions on > > the cygwin mailing list (and any popular mailing list in general) that should be > > discussed on IRC: the relevant issue has already been resolved, and now it's > > just a bunch of people asking for the same thing over and over again. > > > > "just hit delete if you don't want to read" is the same line used by spammers. > > It's still costs us, because we have to evaluate whether we want to read it or > > not, and when ISU's network is being really flaky (LIKE NOW) or when you're on a > > slow link, checking large volumes of e-mail is a problem. > > > > _______________________________________________ > > ISUGameDev-devel mailing list > > ISU...@li... > > https://lists.sourceforge.net/lists/listinfo/isugamedev-devel > > > > > _______________________________________________ > ISUGameDev-devel mailing list > ISU...@li... > https://lists.sourceforge.net/lists/listinfo/isugamedev-devel > -- @--@---@---@----@-----@------@------@-----@----@---@---@--@ Kevin Meinert __ _ __ http://www.vrac.iastate.edu/~kevn \ || \| \ / ` Virtual Reality Applications Center \ ||.-'|--\\ Howe Hall, Iowa State University, Ames Iowa \|| \| \`__, ----------------------------------------------------------- |