From: Ben S. <bs...@vr...> - 2002-01-25 23:09:32
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time for my take: ^_^ we're trying to provide lots of different ways for club members to communicate with each other so that we can all help each other learn to make games. i feel that the more ways we can communicate with each other the better. so if you want to use IRC, great! just keep a log of the discussion and post it on the web site so other members can learn from the discussion. if you like having the information come to you via email, then talk over the email mailing lists. i'm working on evaluating a postnuke forums plugin for our web site and we should have forums by the end of the weekend. if that's the way you like your pie, use that. if you prefer the wiki, then use the wiki (although it's not as good as the others in terms of answering questions expediently). bascially what i'm trying to say is use whatever method works best for you. remember that you can also setup your subscription to the mailing lists as a digest, so you only get one email once in a while with all the messages since the last digest. if you're unhappy about the amount of traffic on the list, but still want to be on the list, this could help end your woes. personally, i am an email sort of guy. i'm lazy and don't want to have to go check for new information. i must say though that over the last week or so, i've been very excited by the amount and way we as members have been helping each other learn to make the games we want to play. cheers, ----- Ben Scott President ISU Game Developers Club Treasurer ISU Ballroom Dance Company bs...@ia... On Fri, 25 Jan 2002, Chad Austin wrote: > > flooding isn't a problem. just hit delete if you don't want to read. > > I don't want to seem to be arguing little things all of the time, but flooding > *is* a problem. Maybe not yet on this list, but there are lot of discussions on > the cygwin mailing list (and any popular mailing list in general) that should be > discussed on IRC: the relevant issue has already been resolved, and now it's > just a bunch of people asking for the same thing over and over again. > > "just hit delete if you don't want to read" is the same line used by spammers. > It's still costs us, because we have to evaluate whether we want to read it or > not, and when ISU's network is being really flaky (LIKE NOW) or when you're on a > slow link, checking large volumes of e-mail is a problem. > > _______________________________________________ > ISUGameDev-devel mailing list > ISU...@li... > https://lists.sourceforge.net/lists/listinfo/isugamedev-devel > |