From: Ben S. <bs...@vr...> - 2002-01-25 04:28:12
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oops, that code is missing the #endifs. it should really be: #ifdef _WIN32 #ifndef _CONSOLE int WINAPI WinMain( HINSTANCE instance, HINSTANCE prevInstance, LPSTR commandLine int showCommand ) { return main( __argc, __argv ); } #endif // ! _CONSOLE #endif // _WIN32 ----- Ben Scott President ISU Game Developers Club Treasurer ISU Ballroom Dance Company bs...@ia... On Thu, 24 Jan 2002, Ben Scott wrote: > on the other hand, you could just add this code to your current project: > > #ifdef _WIN32 > #ifndef _CONSOLE > > int WINAPI WinMain( > HINSTANCE instance, > HINSTANCE prevInstance, > LPSTR commandLine > int showCommand ) > { > return main( __argc, __argv ); > } > > ----- > Ben Scott > President ISU Game Developers Club > Treasurer ISU Ballroom Dance Company > bs...@ia... > > On Thu, 24 Jan 2002, Ben Scott wrote: > > > ahh, you probably created a new win32 project in VC++. Projects created in > > that manner actually start in the function WinMain( ... ) instead of > > main( ... ). > > > > the easiest way to fix this is to create a new "win32 console" project > > that will use main( ... ). > > > > cheers, > > ----- > > Ben Scott > > President ISU Game Developers Club > > Treasurer ISU Ballroom Dance Company > > bs...@ia... > > > > On Thu, 24 Jan 2002, Andres Reinot wrote: > > > > > alright, I'm now getting this error: > > > > > > LIBC.lib(wincrt0.obj) : error LNK2001: unresolved external symbol > > > _WinMain@16 > > > does this have anything to do with the GLUT libraries? > > > > > > And where's the source for the square example we did today? > > > > > > > > > > > > _______________________________________________ > > > ISUGameDev-devel mailing list > > > ISU...@li... > > > https://lists.sourceforge.net/lists/listinfo/isugamedev-devel > > > > > > > > > _______________________________________________ > > ISUGameDev-devel mailing list > > ISU...@li... > > https://lists.sourceforge.net/lists/listinfo/isugamedev-devel > > > > > _______________________________________________ > ISUGameDev-devel mailing list > ISU...@li... > https://lists.sourceforge.net/lists/listinfo/isugamedev-devel > |