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From: Chad A. <ae...@ae...> - 2002-01-18 14:02:24
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What's 'basecode'? Is that like NSPR or APR or VPR? If we wanted to take this another step, we could all join the 'kelvin' or 'naikai' SF projects and do the exact same work there. I guess project management would become less than trivial... ;) It wouldn't hurt to look at the Kelvin (used to be called Corncob) wiki and/or source and/or get kepler (dleary) to do design reviews. http://kelvin.sourceforge.net/cgi-bin/ccwiki.pl > i've been thinking about the games we are all working on and how similar > they are in terms of their low-level requirements. as far as i can tell, > we all need: > - a 3d graphics engine > - a cross-platform framework for application basecode > - a scripting engine > - a 2D UI graphics subsystem for menus and such > - a sound engine > - perhaps a physics simulation engine for our 3d games > - a pluggable AI engine > - a virtual file system to simplify loading a file regardless of its > location (be it an archive, the network or on the disk) |