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From: Ben S. <non...@us...> - 2002-03-30 23:36:18
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nonchocoboy 2002/03/30 15:36:16 PST
Modified files:
gamekernel/drivers/glut GlutDriver.cpp
gamekernel/drivers/sdl SdlDriver.cpp
gamekernel/gk AbstractGameApp.h IGameApp.h
gamekernel/test/input main.cpp
Log:
Simplified the IGameApp interface. We only have one onUpdate() function
instead of on(Pre|Intra|Post)Frame. This allows us to support a decoupled
update loop as well as allow our GLUT driver to correctly implement the
GameKernel requirements.
Revision Changes Path
1.12 +10 -7 lib/gamekernel/drivers/glut/GlutDriver.cpp
1.6 +4 -5 lib/gamekernel/drivers/sdl/SdlDriver.cpp
1.4 +21 -23 lib/gamekernel/gk/AbstractGameApp.h
1.3 +23 -24 lib/gamekernel/gk/IGameApp.h
1.20 +5 -5 lib/gamekernel/test/input/main.cpp
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/drivers/glut/GlutDriver.cpp.diff?r1=1.11&r2=1.12&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/drivers/sdl/SdlDriver.cpp.diff?r1=1.5&r2=1.6&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/AbstractGameApp.h.diff?r1=1.3&r2=1.4&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/IGameApp.h.diff?r1=1.2&r2=1.3&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/test/input/main.cpp.diff?r1=1.19&r2=1.20&diff_format=h
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