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From: Josh C. <ta...@us...> - 2002-03-30 21:04:29
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tamc 2002/03/30 13:04:27 PST
Modified files:
client AppState.cpp BrothaApp.cpp
game Player.cpp
net NetMgr.h UpdatePlayerMessage.h
server BrothaGame.cpp GameThread.cpp
Log:
Player now serializes its own UID
Client now places camera where the local player's position is
NetMgr has a sentToAll function for easy broadcasting
UpdatePlayerMessage now creates a new Player for purposes of reading
Server now has a game (all it does is moves all clients y position by -0.1
IT FUCKING MOVES THE CLIENT !!!!!!
Revision Changes Path
1.9 +3 -3 brotha/client/AppState.cpp
1.15 +3 -3 brotha/client/BrothaApp.cpp
1.11 +9 -6 brotha/game/Player.cpp
1.12 +12 -0 brotha/net/NetMgr.h
1.6 +3 -2 brotha/net/UpdatePlayerMessage.h
1.7 +13 -2 brotha/server/BrothaGame.cpp
1.11 +3 -0 brotha/server/GameThread.cpp
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/AppState.cpp.diff?r1=1.8&r2=1.9&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/client/BrothaApp.cpp.diff?r1=1.14&r2=1.15&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/game/Player.cpp.diff?r1=1.10&r2=1.11&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/NetMgr.h.diff?r1=1.11&r2=1.12&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/net/UpdatePlayerMessage.h.diff?r1=1.5&r2=1.6&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/server/BrothaGame.cpp.diff?r1=1.6&r2=1.7&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/server/GameThread.cpp.diff?r1=1.10&r2=1.11&diff_format=h
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