From: Kevin M. <sub...@us...> - 2001-10-10 13:42:15
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subatomic 2001/10/10 06:42:13 PDT Modified files: Fizix Body.h Log: significantly reduced the execution time that it takes to precalculate the inertia tensor. replaced generalized 4x4 matrix invert with 3 floating point divides. I still wouldn't use a Body in place of a Particle though... although it's much more feasable now. Revision Changes Path 1.4 +19 -10 tank/Fizix/Body.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/Fizix/Body.h.diff?r1=1.3&r2=1.4 |