From: Jason S. <vip...@us...> - 2001-10-04 22:13:21
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viperscum 2001/10/04 15:13:21 PDT Modified files: tankwars collide.cpp collide.h Log: adding "generic"/wall collision, it's a special case because the walls are basically not there, to be more exact we're colliding with the Y-plane of the terrain bellow, but the terrain was built special so it'll take a special case to detect collission by tanks and bullets with it...just starting to work on that here..... Revision Changes Path 1.5 +9 -0 projects/tankwars/collide.cpp 1.3 +2 -0 projects/tankwars/collide.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/projects/tankwars/collide.cpp.diff?r1=1.4&r2=1.5 http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/projects/tankwars/collide.h.diff?r1=1.2&r2=1.3 |