never mind, i found it. USE_AUDIER (the dsp file by default has this enabled...) @--@---@---@----@-----@------@------@-----@----@---@---@--@ Kevin Meinert __ _ __ http://www.vrac.iastate.edu/~kevn \ || \| \ / ` Virtual Reality Applications Center \ ||.-'|--\ Howe Hall, Iowa State University, Ames Iowa \|| \| \`__, ----------------------------------------------------------- On Sun, 30 Sep 2001, Chad Austin wrote: > aegis 2001/09/30 22:25:11 PDT > > Modified files: > . Makefile sys_glut.cxx tank.dsp > Added files: > . AudiereAudioSystem.cxx > AudiereAudioSystem.h > AudioSystemFactory.cpp > AudioSystemFactory.h IAudioSystem.h > NullAudioSystem.cxx NullAudioSystem.h > Log: > updated Win32 project files, added audio system > > Revision Changes Path > 1.29 +2 -0 tank/Makefile > 1.3 +31 -5 tank/sys_glut.cxx > 1.4 +70 -8 tank/tank.dsp > > http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/Makefile.diff?r1=1.28&r2=1.29 > http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/sys_glut.cxx.diff?r1=1.2&r2=1.3 > http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/tank.dsp.diff?r1=1.3&r2=1.4 > > > _______________________________________________ > ISUGameDev-commits mailing list > ISU...@li... > http://lists.sourceforge.net/lists/listinfo/isugamedev-commits > |