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From: Kevin M. <sub...@us...> - 2001-09-27 02:32:27
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subatomic 2001/09/26 19:32:26 PDT
Modified files:
. HUD.h simpleGlutApp.cxx
mk mk.win32
Log:
setup working debug and optimized builds in the mk.win32 file
don't have a way to switch between them easily yet (just uncomment and
comment out some lines)
debug build is asserting for some reason in the RefObj::unref() func. I
can't tell why though.
pixmap font textures seems a little weird in win32 too, not sure what is
going on here.
Revision Changes Path
1.2 +7 -1 tank/HUD.h
1.24 +50 -48 tank/simpleGlutApp.cxx
1.6 +18 -12 tank/mk/mk.win32
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/HUD.h.diff?r1=1.1&r2=1.2
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/simpleGlutApp.cxx.diff?r1=1.23&r2=1.24
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/tank/mk/mk.win32.diff?r1=1.5&r2=1.6
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