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From: Chad A. <ae...@vr...> - 2002-12-04 06:15:27
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I'm trying to work on both. I had this cool idea about fading between
states, and I was gonna try to implement it on Midworld first, but it
was crashing with the Cal3D stuff, so I did it in Empyrean first.
Ben Scott wrote:
> Done ... but not tested (have hacked up my Scene.{h,cpp} too much).
>
> On another note, have you fully cut yourself off from midworld and are
> going solely on Empyrean or are you attempting to work on both projects
> at the same time?
>
> cheers,
> -----
> Ben Scott
> Research Assistant
> VR Juggler Team
> Virtual Reality Applications Center
> bs...@vr...
>
>
> Chad Austin wrote:
>
>> if
>> (!mPlayerCoreModel.loadCoreSkeleton("/home/users/browner/midworld/build/animations/skeleton.CSF"))
>>
>>
>> I have a feeling that won't work in Windows. Care to fix it?
>>
>>
>>
>>
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>
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