From: Chad A. <ae...@ae...> - 2002-07-07 16:42:56
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> - Sound Support - > Ben has experimented around with some sound effects, but there are serious > load issues with streaming from the hard drive. Perhaps someone ~cough~ Chad > ~cough~ would like to update Audiere so that we can use this later? This is important. I'll get on this. > - Intelligent (somewhat) Enemies - > Right now the enemy cubes jerk around in random directions. While this is > okay (at least they're there), we should really start trying out some of the > AI, at least on a small scale. > > - Collison Reactions - > Once the collision detection is functional, we'll need to add to the > functionality of weapon effects to actually take advantage of this. One > thing that would be really cools is to blow enemies around with some type of > Physics. Also cool would be to allow the enemies to be blown up the Y axis > in addition to the X and Z axis. Seeing something fly toward the camera > after it's been blown up is good! :P I think these two are important too.. they will let us actually have a game we can play. |