From: Chad A. <ae...@ae...> - 2002-07-06 20:16:49
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> Anyhoo, we really need to decide on a definite authority to this project. > Since no one's really stepped up to the plate on this one yet, we could try > as an alternative to have people in charge of certain aspects of the game. > Ie, someone runs specific areas of the game (AI, all input, weapon code, > sound code, build man); this person should be the final authority on what is > done to that aspect of the game. It's just a suggestion; it might work > better than the traditional "that guy's in charge of everything" idea. About having a leader: I think having a leader is the most important thing we could do. One person's clear vision and motivation is a great asset. Granted, this person must be very interested in the game, and want to work on it a lot. I have seen too many projects "designed by committee" fail. |