From: Chad A. <ae...@ae...> - 2002-07-05 20:10:55
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I would be glad to be a mentor. Do you use AIM or IRC? It would be easier if we could talk in some realtime way. Michael Holtan wrote: > > Well, being a young and relatively inexperienced member I probably > shouldn't be in charge of anything, but I would definitely like to help with > storyline, general design, and anything anybody needs help on. Also, if I > could be paired up with someone (a 'mentor' perhaps?) who could show me what > they're doing and give me some small tasks to accomplish while teaching me all > they know, I could more effectively help the group. This 'Yoda'-type person > would be greatly appreciated and would also serve the purpose of passing on the > superior knowledge and skill of the present senior members to the future senior > members of the club. :) Let me know what you think. > > -Mike > > > Hi all; your unofficial project lead speaking. Why do I always get stuck > > with this position? :-/ > > > > First off, I expect everyone to reply to this email (to the list). > > > > Anyway, midworld development has definately been lacking lately (myself > > included). We still haven't hit that first iteration yet, but we do keep > > inching closer. I've got some ideas on how we might be able to take care > > of this problem so we can actually hit that mid-November deadline. > > > > 1. Give everybody project responsibilities. For example, Josh is the AI > > guy, Andres is doing art, I'm your basic collider, etc. I think we should > > revisit this list and make sure everything is covered and everybody feels > > ownership in the project. This way we might feel like it would be good to > > get shit done. > > > > 2. Give EVERYBODY a task that can be accomplished in a week. We'll then > > meet the next week to talk about what got done (everything!) and set out > > tasks for the following week. > > > > > > I'm starting to lose track of the people who are involved or have > > expressed interest in the project ... so here's my list. > > - Chad Austin > > - Ethan Bass > > - Josh Brown > > - Johnathan Gurley > > - Michael Holtan > > - Kevin Meinert > > - Andres Reinot > > - Ben Scott > > - Ronald Sidharta > > > > Sadly, of those 10 people, only about half have really tried to make this > > project their own! Let's get this show on the road and get this game made! > > We have an extremely versatile team - developers, artists, game designers, > > sound engineers, build managers, etc ... I think if we really want this > > game to happen we can do it, but we've got to focus on making our goals a > > reality so we can have a kick-ass game we can show off at the Game > > Developers Conference. > > > > Okay, I'm off my soapbox. Think about what part of this game you want to > > do ... > > > > cheers, > > ----- > > Ben Scott > > Research Assistant VRAC > > bs...@ia... > > > > > > > > ------------------------------------------------------- > > This sf.net email is sponsored by:ThinkGeek > > Welcome to geek heaven. > > http://thinkgeek.com/sf > > _______________________________________________ > > Isugamedev-midworld mailing list > > Isu...@li... > > https://lists.sourceforge.net/lists/listinfo/isugamedev-midworld > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > No, I will not fix your computer. > http://thinkgeek.com/sf > _______________________________________________ > Isugamedev-midworld mailing list > Isu...@li... > https://lists.sourceforge.net/lists/listinfo/isugamedev-midworld |