From: Chad A. <ae...@ae...> - 2002-06-13 21:40:59
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Hah. I like weekly goals too, even though I will not have time this week. :( Sphere 0.97 still needs to be released, and I am going to visit Laura all day Saturday. Brown Joshua L wrote: > > If they come every week milestone isn't exactly a good word for it ;) but I > agree that having weekly goals for the development process is a great > strategy. And then we could have development and Ben could run them and he > could always be 20 minutes late to them and then Chad would have to run them > because Ben wasn't there. (inside joke about juggler meetings) Anwyay, I > like that idea, just le tme know when my deadlines are. > > Josh > > > -----Original Message----- > > From: Ben Scott [SMTP:bs...@vr...] > > Sent: Thursday, June 13, 2002 2:17 PM > > To: Brown Joshua L > > Cc: isu...@li... > > Subject: RE: [Isugamedev-midworld] Iteration 2 > > > > I was thinking of iteration 2 just being the next logical step towards > > completion. Perhaps milestone 2 would have been a better choice of words. > > I don't think we should necessarily have the game completed by the end of > > this phase. Rather, I would suggest some of the following goals: > > > > * Model loading (OpenSG support?) > > * Some models to load ... > > * Basic AI framework > > * Input completed (needs that inputSym library to be written/released) > > * Basic UI (HUD for health, weapons, etc) implemented (with phui?) > > - Depends on the input completion > > * Simple bounds collision detection integrated > > > > The tasks above focus on two things: > > 1. Making the game prettier ;) > > 2. Improving immersion (through interaction) > > > > Perhaps we should shoot for milestone completion at a rate of one > > milestone a week? Then we could set up our milestones based on that. > > > > cheers, > > ----- > > Ben Scott > > Research Assistant VRAC > > bs...@ia... > > > > On Thu, 13 Jun 2002, Brown Joshua L wrote: > > > > > I think that we should set iteration #2's completion date for the 29th > > of > > > June. And I would like to have the AI system completed by then, it will > > of > > > course need tweeking based on game play but that comes in the testing > > phase. > > > > > > Is iteration 2 the last iteration before we start testing - or do you > > > recomend that we have an iteration 3 then testing phase. > > > > > > -J > > > > > > > -----Original Message----- > > > > From: Ben Scott [SMTP:bs...@vr...] > > > > Sent: Thursday, June 13, 2002 1:54 PM > > > > To: isu...@li... > > > > Subject: [Isugamedev-midworld] Iteration 2 > > > > > > > > Now that the first iteration is nearly complete (missing bullets and > > those > > > > > > > > terribly tough randomly moving enemy cubes), we need to start thinking > > > > > > about our goals for the second iteration. > > > > > > > > Since we're adding new people to the project (our group has now grown > > to > > > > about 7 or 8), I think we may want to start figuring out where the > > > > boundaries of our subsystems lie so we can easily work without > > stepping on > > > > > > > > each other's toes too much. > > > > > > > > Additionally, we need new concrete tasks both for the architectural > > design > > > > > > > > (since the prototype will be done) and the gameplay (we DO eventually > > need > > > > > > > > a game not a technical demo). > > > > > > > > Please mail the list with ideas for goals for Iteration 2. > > > > > > > > cheers, > > > > ----- > > > > Ben Scott > > > > Research Assistant VRAC > > > > bs...@ia... > > > > > > > > > > > > _______________________________________________________________ > > > > > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > > > August 25-28 in Las Vegas - > > > > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > > > > > _______________________________________________ > > > > Isugamedev-midworld mailing list > > > > Isu...@li... > > > > https://lists.sourceforge.net/lists/listinfo/isugamedev-midworld > > > > > > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas - http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > _______________________________________________ > Isugamedev-midworld mailing list > Isu...@li... > https://lists.sourceforge.net/lists/listinfo/isugamedev-midworld |