browner10 2003/06/11 01:32:54 PDT
Modified files:
tools/level-editor/build modelFile.xml
tools/level-editor/src SConscript simpleGlutApp.cpp
Log:
updated the level-editor so that it handles turrets, the level file now
contains all info that we need to load turrets in as part of the level - ai and
everything. And the untested code that handles the loading in midworld worked
first time so I didn't even have to remember how the hell I wrote it -- damn I'm
smart :) Anyway, as soon as I do all of this for driods and ammo as well then
midworld will have a real first level -- if Ben ever fixes collision detection
(not fuckin likely)
Revision Changes Path
1.3 +4 -49 midworld/tools/level-editor/build/modelFile.xml
1.4 +1 -1 midworld/tools/level-editor/src/SConscript
1.11 +41 -3 midworld/tools/level-editor/src/simpleGlutApp.cpp
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/level-editor/build/modelFile.xml.diff?r1=1.2&r2=1.3&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/level-editor/src/SConscript.diff?r1=1.3&r2=1.4&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/level-editor/src/simpleGlutApp.cpp.diff?r1=1.10&r2=1.11&diff_format=h
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