browner10 2003/05/27 00:45:33 PDT Modified files: lr/src BadGuy.cpp GameState.cpp Level.cpp Level.h Player.cpp Log: we can now load in as many levels as we want, the game will cycle through them in order and repeat if we reach the end Revision Changes Path 1.10 +2 -3 examples/lr/src/BadGuy.cpp 1.14 +61 -2 examples/lr/src/GameState.cpp 1.14 +34 -2 examples/lr/src/Level.cpp 1.12 +34 -2 examples/lr/src/Level.h 1.23 +0 -1 examples/lr/src/Player.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.cpp.diff?r1=1.9&r2=1.10&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/GameState.cpp.diff?r1=1.13&r2=1.14&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.cpp.diff?r1=1.13&r2=1.14&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.h.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.cpp.diff?r1=1.22&r2=1.23&diff_format=h
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