browner10 2003/05/20 02:55:21 PDT Modified files: lr/src BadGuy.cpp BadGuy.h GameState.cpp Level.cpp Level.h Player.cpp Player.h Types.h Log: overhauled how the player gets updated and added in all the new textures also added in the brick burn feature which now has an animation asociated with it so it looks cool. Revision Changes Path 1.3 +15 -15 examples/lr/src/BadGuy.cpp 1.2 +1 -1 examples/lr/src/BadGuy.h 1.10 +1 -1 examples/lr/src/GameState.cpp 1.10 +59 -6 examples/lr/src/Level.cpp 1.9 +16 -2 examples/lr/src/Level.h 1.14 +113 -47 examples/lr/src/Player.cpp 1.9 +19 -14 examples/lr/src/Player.h 1.7 +2 -2 examples/lr/src/Types.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.h.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/GameState.cpp.diff?r1=1.9&r2=1.10&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.cpp.diff?r1=1.9&r2=1.10&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.h.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.cpp.diff?r1=1.13&r2=1.14&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.h.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Types.h.diff?r1=1.6&r2=1.7&diff_format=h
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