nonchocoboy 2002/11/10 21:24:17 PST Modified files: src GameState.cpp OpenSGSceneViewer.cpp Log: Generate our own high texture IDs so that we can play nice with OpenSG's textures. Revision Changes Path 1.115 +3 -3 midworld/src/GameState.cpp 1.14 +4 -4 midworld/src/OpenSGSceneViewer.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.114&r2=1.115&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/OpenSGSceneViewer.cpp.diff?r1=1.13&r2=1.14&diff_format=h
nonchocoboy 2002/11/11 00:18:15 PST Modified files: src GameState.cpp OpenSGSceneViewer.cpp Log: Bug fixed: Drawing of snow is now done last (so that it does the depth right. This commit also removes the drawing of the bounding boxes. Revision Changes Path 1.119 +25 -25 midworld/src/GameState.cpp 1.16 +3 -3 midworld/src/OpenSGSceneViewer.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.118&r2=1.119&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/OpenSGSceneViewer.cpp.diff?r1=1.15&r2=1.16&diff_format=h
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