browner10 2002/11/05 14:35:43 PST Modified files: src GameState.cpp GameState.h LevelLoader.cpp NavNodeTree.cpp NavNodeTree.h SConscript Testing.cpp Log: this update makes it so that we can load in a NavNode into our NavNodeTree so teh AI can use it to traverse around the world. Also updated the SCons build to match the vcproj build with Chads new input code. Revision Changes Path 1.111 +14 -5 midworld/src/GameState.cpp 1.69 +13 -5 midworld/src/GameState.h 1.3 +35 -15 midworld/src/LevelLoader.cpp 1.2 +6 -3 midworld/src/NavNodeTree.cpp 1.2 +4 -2 midworld/src/NavNodeTree.h 1.59 +1 -2 midworld/src/SConscript 1.2 +0 -2 midworld/src/Testing.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.110&r2=1.111&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.68&r2=1.69&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/NavNodeTree.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/NavNodeTree.h.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SConscript.diff?r1=1.58&r2=1.59&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Testing.cpp.diff?r1=1.1&r2=1.2&diff_format=h
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