nonchocoboy 2002/06/17 22:37:09 PDT Modified files: src GameState.cpp GameState.h Pistol.h Player.h RigidBody.cpp RigidBody.h Weapon.h Log: Fleshed out the Pistol weapon. Player can now shoot by clicking about with the mouse. Pistol handles reload and bullet to chamber wait times correctly (as far as I can tell). And you _can_ run out of ammo. Revision Changes Path 1.3 +30 -3 midworld/src/GameState.cpp 1.12 +0 -2 midworld/src/GameState.h 1.2 +69 -29 midworld/src/Pistol.h 1.6 +28 -5 midworld/src/Player.h 1.5 +15 -3 midworld/src/RigidBody.cpp 1.7 +10 -7 midworld/src/RigidBody.h 1.2 +2 -2 midworld/src/Weapon.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Pistol.h.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Player.h.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/RigidBody.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/RigidBody.h.diff?r1=1.6&r2=1.7&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Weapon.h.diff?r1=1.1&r2=1.2&diff_format=h
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