nonchocoboy 2002/04/22 01:15:06 PDT
Modified files:
server BrothaGame.cpp
Log:
Bug fixed: resync would try to use a Player's ConnID as the UID and then
compute a ConnID from that. Needless to say this was invalid and caused
the client to dump core when it never received a "local" player.
Revision Changes Path
1.12 +5 -3 brotha/server/BrothaGame.cpp
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/brotha/server/BrothaGame.cpp.diff?r1=1.11&r2=1.12&diff_format=h
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