subatomic 2002/05/14 08:05:34 PDT
Modified files:
gamekernel/drivers/glut GlutDriver.cpp GlutDriver.h
Log:
hooked up pre and post frame functions. these weren't even being called,
even though they were in the game kernel API...
rewrote the order of funcs in the OnIdle func to match what we need
(documented in gk api)...
order of callback:
sample input
preframe
intraframe / draw
postframe
Revision Changes Path
1.13 +39 -15 lib/gamekernel/drivers/glut/GlutDriver.cpp
1.4 +3 -3 lib/gamekernel/drivers/glut/GlutDriver.h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/drivers/glut/GlutDriver.cpp.diff?r1=1.12&r2=1.13&diff_format=h
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/drivers/glut/GlutDriver.h.diff?r1=1.3&r2=1.4&diff_format=h
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