subatomic 2002/01/29 19:48:00 PST
Modified files:
. GameKernel.cpp
Log:
don't ignore case when storing the keys in the keyboard queue (these aren't buttons, these
are actual keyboard events useful for the console window, or entering player name, etc...)
Revision Changes Path
1.7 +5 -2 aki/GameKernel.cpp
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/aki/GameKernel.cpp.diff?r1=1.6&r2=1.7
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